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Compressing / Stretching Number of Frames in an Action...


Laconic

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Hello,

 

I'm making my first forays into animating my character, and I have a question about compressing or stretching the frames for an action.

 

Assuming that I keep the frame rate the same: Let's say that I've completed a complex action that takes 00:03:00 frames, but I'd like the entire action to take place in 00:02:00 frames. Is there a mechanism I can use, or what's the best way to make a whole action (consisting of a number of moves) be compressed (or stretched out) into a desired number of frames?

 

Cheers!

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Assuming that I keep the frame rate the same: Let's say that I've completed a complex action that takes 00:03:00 frames, but I'd like the entire action to take place in 00:02:00 frames. Is there a mechanism I can use, or what's the best way to make a whole action (consisting of a number of moves) be compressed (or stretched out) into a desired number of frames?

Yes. Actions have an "ease" property that you can set. (gotta look in the property panel for it; after you manually set a value it will also appear as a channel in your PWS timeline.)

 

By default, your 03:00 action will have ease set at 0% at 00:00 and 100% at 03:00.

 

but you could set that ease to 100% at 02:00 and then the action would go from 0 to 100% in that time. YOu can even make actions pause or run backward with ease settings.

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