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Hash, Inc. - Animation:Master

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Posted

I'm working on a model with TSM2 and I have added fan bones to the elbows and wrists (and soon to the knees, shoulders, ankles etc). The problem that I am running into is that when I go to use the stretchy arms feature in an action or choreography, the CPs that I have assigned to the fan bones not only stretch, but scale. How would I go about working around this?

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Posted

As it turns out- what matters when you create the fan bones is where you put them... You need to put the fan bones as children of the underlying skeleton bones , and not as children of the "control" bones that are visible. Problem solved, false alarm, my apologies, rig on.

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