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Hash, Inc. - Animation:Master

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Posted

Hey out there

 

 

In one of the WIP threads (about the biker character I think)

 

I was very impressed w/ the clay texture. I don't really have any money to buy texture packs unless they are reasonably priced (say $50) and was trying to think of ways to fake it.

 

Would I be able to scan in some modelling clay and use that as a basis for a texture? Maybe also as a displacement map? I would rather use an algorithmic texture if its going to produce better results.

 

thanks

 

Roger

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