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Hash, Inc. - Animation:Master

Wegg's skin material


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Playing with Wegg's skin material and Yves' skin shader is giving pretty good results so far. This is with the standard chor lighting which I will play with next. The render times and memory usage is still a concern (52 minutes/frame) if I want to use this combination for an animation but it looks much better than my attempts at skin materials.

 

Yes, I know, she has no hair. This is a skin experiment.

 

amanda.jpg

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