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Hash, Inc. - Animation:Master

simulate spring system


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made a block then use dup wizard to made a wall 5 by 5

pick center 9 blocks and group

decorate blocks

made second object slightly larger than a block

decorate

new chor

turn off gravity

put wall in chor

make path through center of wall

add second object

constrain to path

select block wall in muscle mode

click on group in model in chor

right click cloth wizard

crank up stiffness ( more than i did)

goto chor in pws right click simulate spring system

you get object 2 knocking out center blocks

adjust gravity at point of impact..(this feature is new to this idea)

render

yes that is my ugly mug on wall wearing hash t-shirt old hash t-shirt

center.mov

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