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Hash, Inc. - Animation:Master

human model


Vash

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Ideally, you'd like to have a front and side view...those are hard to get sometimes. You can do it with a 3/4 view like this, but it takes a whole lot more guessing. With this view you can get the height of things in relation to each other (eyes, ears, mouth, etc) by using it as a rotoscope and then putting markers in the modeling window at each significant feature.

 

If you can't get a front and side view, I would get the front and side view of someone with features that are similar (if they resemble someone famous there'll be a lot more available pictures), make the head based on that and then tweak it to resemble the person that you're really trying to model...it would eliminate some of the guessing. That would be my solution.

 

If you're asking about modeling using a rotoscope, I would recommend Colin's tutorial at

http://www.colins-loft.net/new_coop_tutorial/tutorials.html

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