Search the Community
Showing results for tags 'slider'.
-
Hiya! I've recently purchased MODO Indi (to give it a serious look see to see if I want to save up to buy a full-on version of MODO), and so far I'm rather impressed. It hasn't crashed once on me, and it's work flow and my brain flow seem to be more or less on the same page. Anyway... ...I was fartin' around on their site looking for any of the extra stuff for MODO that I don't get with MODO Indi (mainly the scripting and plugins stuff), and came across something called "ACS 2 Kit" ("Automatic Character Setup 2 Kit"). One thing that instantly popped out at me was just how similar it seemed to be to a lot of the built-in stuff we have here in A:M. One thing in particular made me think, "Hey! That's a cool idea for A:M to implement!". It was, as my title suggestions, a "Thumbnail" of various 'poses' for stuff.... hands, legs, bodies, etc. (re: "Actions" and "Pose Sliders"). I would love to see this in A:M! To be able to make a pose, say, a "strong pointing finger", a "loose pointing finger", a "crooked pointing finger" and a "exaggerated pointing finger"... and have a thumbnail of said 'pose' right there with it. Our "Pose Sliders" and "Actions" could have the ability to store a thumbnail for it. When we needed a "loose pointing finger" we could pop it up, see it right away, and click. If we didn't know exactly what kind of point we wanted, we could see the thumbnails until we saw one that might work... click! Applied to our character via bone naming convention. Anyway, something like that would be pretty cool and useful to me. (MODO ACS thing...: http://www.thefoundry.co.uk/products/modo/kits/acs/ ) Paul L. Ming