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Hash, Inc. - Animation:Master

raineyeric

*A:M User*
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  • Hardware Platform
    Macintosh
  • System Description
    Duel 1.25 Ghz., 1000Mb Ram, Jaguar, running classic to run this program

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  1. Sorry if this has already been asked, but I can't see the smoke on the hash cd. I also can't see anything when I make a "streak emitter". Do i have something turned off or has anybody heard of this problem? I am using v13.0s.
  2. John, You are the man!!!!!!!!! i am going to try the photoshop work around...but i thank you for helping me!
  3. The images are the exact same..... The top image is what it looks like when it is opened in quicktime. The Quicktime program I don't think knows how to deal with alpha channels like a program like Avid, Final Cut, Photoshop. The bottom image is the exact same image but it is opened in one of those programs. All that is showing up is the sprites that cover the original ball "object". I can't believe no body has delt with this problem.... eric
  4. I did render it as a targa. I thought the same thing might be true but I get the same result. No sprite with alpha channel.
  5. Hi, I am trying to render an image that looks like fairy dust emitting from a simple ball object. I used a sprite and when I render the image(with alpha) it looks great. Fairy dust is emitting off of the object and it looks like a comet. But it only looks good when I look at it in quicktime. When I bring it into programs like an AVID or final cut all I can see is the object and not the sprites. I need to render it with the alpha because I want to use this comet as a transition between shots(a lot of shots). I am posting two images. One image is what I want it to look like the other is what the exact same image looks like in an editing program. Any help would be great! Eric
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