sprockets Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads! Learn to create your own tool bars! Behind The Scenes: A:M and Animatronics
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Clinton Rocksmith

Forum Members
  • Posts

    20
  • Joined

  • Last visited

Contact Methods

  • MSN
    clintonrocksmith@xnet.co.nz
  • ICQ
    0

Previous Fields

  • Interests
    Flying planes and helicopters; making music and sound; eating sushi; talking about Marxism; driving; making films
  • Hardware Platform
    Windows
  • System Description
    Dual Core 64bit 4200+ with 1800XL 2 GB ram, RAID, Creamware Scope Audio card, BENQ monitors (I like them). Plus a Centrino 2.2 GHz Intel laptop with 1600x1200 resolution (widescreen), 1 GB Ram - HP brand.

Profile Information

  • Name
    Clinton Rocksmith
  • Location
    New Zealand

Clinton Rocksmith's Achievements

New User

New User (2/10)

0

Reputation

  1. Hi there, I'm curious as to whether A:M allows for external assets for workflows. I may be going around it the long way but it is a newbie question. For example:- If I'm making a scene and it was my job to animate it and someone elses job to model the character. Would the character model update automatically the next time I loaded my project? How does that work? You can point me to a chapter in the book if you wish, I have a copy of it. So in theory, I could animate several characters that look the same as a base model and then change them later to be individual people? Cheers Clinton
  2. Hi also. This forum and community is very pro-active at helping everyone and anyone interested in A:M to get up and running. Clinton
  3. Hey Paul, Thanks for those tips. I'm working on my stuck door at the moment, I was really impressed at how easy the knight one was to do after I replaced it with the older one. Yeah, I'm using a version 12 at the moment. Cheers guys, I appreciate it.
  4. Hey, thanks for the quick reply. I did that, but that is where my problems are, I think. I've just gotten the hang of the different windows and used the side and front views to sort through it. I can tell I'm going to have some trouble with this.... hee hee. I'm on the Can can one now, it's moving along nicely and feel a bit more confident. Clinton
  5. Hi there, So I've started A:M for the very first time.... not true but may as well be. In the first tutorial, the Kit e Kat is asked to be brought in. That's easy, but it floats in mid-air and I can't see where there may be a "drop to floor" type of command or function or something. Does one exist? Signed Newbie of the year. lol Cheers Clinton
×
×
  • Create New...