sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Danforthd

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  1. Danforthd

    BVH

    Thanks for the link. It's the version I see after the last upgrade to subscription.
  2. Danforthd

    BVH

    I am using v15.03. How do I import bvh files? I see the export, but the only import options I see are .mot and .kfm
  3. Found my problem. I had a constraint left on too long.
  4. I created a climbing action and am now trying to add a wave, but the arm won't move in choreography 1. It wokks fine in the action, but when I use the action in choreography it locks up. The climing action has constraints, but they end several frames before the next action. Using V.13 Here is the proj. I created a climbing action and am now trying to add a wave, but the arm won't move in choreography 1. It wokks fine in the action, but when I use the action in choreography it locks up. The climing action has constraints, but they end several frames before the next action. Forgot to zip it. KnightSequence.zip
  5. I created a climbing action and am now trying to add a wave, but the arm won't move in choreography 1. It wokks fine in the action, but when I use the action in choreography it locks up. The climing action has constraints, but they end several frames before the next action.
  6. I have created an action that I apply to knight in a new choreography. At the end of the action, when I attempt to move the right bicep or forearm in a choreography action, they won't move. All the other bones will move, but these two seem locked. Any suggestions?
  7. After doing some refinement on my climbing action. My knight ended up with the right bicep bone underneath the right forearm bone in the project workspace. It ruins the entire arm movement. How do I get it back to the correct place. I have attached a picture.
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