sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

actuallyanimated

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    Chris

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  1. Here's a larger picture of the head. I'm sure the mesh is too dense. I've been trying to clean it up as best I can. As for the 5-point patches, I'm not sure how I can break the snout up without using them. Once again, any tips on getting the flow right would be extremely helpful! Also, what about 3-point patches? [attachmentid=15892]
  2. Hey all! I'm new to modeling in Animation Master. I have tons of experience poly modeling in Max, but dealing with splines and patches is a bit new to me. Anyway, I'm currently in the process of modeling a pig for a project, but I'm having lots of creasing issues. I've gotten the hang of getting rid of most of them, but I'm not sure how to approach creases in a 5-point patch. Can anyone provide any guidance? Should I even be using 5-point patches where I'm using them? Any help would be greatly appreciated! [attachmentid=15891]
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