sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

popster

*A:M User*
  • Posts

    13
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  • Interests
    sound design, music composition, sound/music production, film/animation
  • Hardware Platform
    Macintosh

Profile Information

  • Name
    Paschall de Paor
  • Location
    Ireland

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  1. Reason is good, with synths, samplers, manglers and MIDI all in one (and it integrates well with other music/audio apps). Audacity is very handy (esp. free). Band In A Box is also handy, allowing you to generate MIDI music in many different 'styles'. The bundled Garageband with Macs is a useful loop-based music creation app. For samples (and libraries), visit www.sounddogs.com, select Sound Effects CDs to get a good overview of libraries on the market (with prices). Alternatively, you could invest in a small portable audio recorder, and start recording & designing your own library! cheers
  2. thanks everyone; things are a little clearer now. I appreciate your feedback. It's presumably down to mesh approach in A:M that is causing this unusual blimp - I've used Cinema 4D in the past, which automatically utilises both my processors and all the features of my (limited) GPU. thanks again, cheers, Paschall
  3. thanks everyone - I'm looking at buying a 128 or 256 9800 Pro; thanks again
  4. thanks - it's shaded mode. I've just tested it on a dual G5 2gig, with a 64MB 9600 Pro - works fine. If it's the graphics card, I'll upgrade. cheers
  5. hi, just purchased A:M, but am experiencing problems on my mac. I've a MDD DP 1gHz Mac, with 1.5GB ram , OS X 10.4.6, and standard graphics card (Radeon 9000 Pro, 64MB). I am forced (!) to use a PC at work (trans to I rarely use it), and compared the performance of the two. I used Lambrina, with a Can-Can chor. On the PC (a very lowend P4, standard GPU) it will play without dropping frames, no problem. On my Mac, the same file is practically unuseable - it drops so many frames. Am I missing something? If it's the GPU, would something like a 9800 Pro (either 128 or 256 MB) make a difference? At the moment, it makes using A:M for animation nigh impossible. Hope you guys can steer me in the right direction. Cheers, Paschall
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