sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Viper GTX2.0

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    Oskar Ulatowski
  • Location
    Can. B.C..

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  • Hardware Platform
    Windows
  • System Description
    Pentium(R) 4 Dual Core CPU 2.8GHz,.99GB of RAM, NIVIDIA GeForce 6800 GT.

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  1. MAN this is GREAT!!! I got to give you your props. You Started this back in JULY!!!! Hard work really does pay off. Good Job. Very Inspiring!!! Thx BRO
  2. Well i got the paint to look how i want it to thx to DUBlight but now if somone could tell me how to change that green to white. I looked at the link but i dont get it.
  3. Well here is my first test with the skylight. Mag wen im done the model then il send the thing and u can try ur crazy renderin skillz ight.
  4. Thx for the links guys. Mag im almost done but not there yet i have to do lights still and glass and finsh the other side with C/F/A. Thx all u guys i realy needed the links.
  5. Well i kinda got the paint to look how i want it to but, now if some one could point me were to get that skydome AKA skylight that would be great ( I checked the rigging forum NO lUCK) . So i can finsh ths model.
  6. Could somone post a skydome? I want to try another test render with it.
  7. I assume you want suggestions on how to make your composition better and praise on how you've done so far. Praise first: The design is unique (at least to me). The modeling is smooth. I'd have to see a wireframe but the mesh looks efficient. The camera placement is dynamic. Suggestion: A lot of image space is taken up by the tail of the car - which is not lit. This draws your eye right-to-left rather than left-to-right like most western art should. Put the (white) Fill light on the right pointing toward the car's back then put the (blue) Rim light to the extreme left and top. Encouragement: Anybody you show this model to would be impressed with your effort. Now, you probably want to use a Sky dome and an asphalt roadway to make the environment enhance the beauty of the car. Make a movie of the car rotating, and maybe have the car doors opening for some dynamicism. Ya thx for the comment, But i was in a hurry and this is a test. I could have done a better job but the car is only half done the other side is empty. If u dont mind post me the plug ins. I use to have skydome but dont know wat happpend to mine.
  8. Here is a nother test render. comments would be nice.
  9. Ya i will do that. I i have like 3 days off work so i should be able to find some time to work on the Nixus. and Mary Xmas to all AM users.
  10. well im back at it. I have to finsh it some day dont i. Well I fixed the wheels up and i also removed some spline that are not needed to make the model more smooth.
  11. That is a sick grievous you got there Dark jed... Keep up da good work!!
  12. hey mag ill try but why dont you give it a try. You did get better at rendering now sins my nixus is far from done.
  13. Ya that is kinda wat im trying to get but in a white background like the lightsaber render. I just need to get myself that lightdone. Do you know were i can get it i lost my.
  14. I think i used lightdome to get the effect but, I lost my could someone hook me up with it?
  15. Now this light saber that i made a long time ago is using a c2-ico-f2 (20).lit and model i think. I am trying to get the same render effect on the rim. I will give it a shot myself first then maybe some one can help me more on it.
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