sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Aleta

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  1. Well, the four-patch-approach seems to have done the trick! Thank you very much!
  2. I'm sorry, but I'm such a newbie that I don't understand your advice.
  3. Thank you, everybody! I downloaded the 8.5+ and 8.5++ upgrades, but that made no difference. This is my box. Very simple, and the middle patchwork is made to mimic the simplest kind in the manual. [attachmentid=15028] And then the distortion: [attachmentid=15031] Which interestingly enough was no distortion at my first attempt of catching it: [attachmentid=15030] There might be a clue hidden here, though. The undistorted image was captured in Low res mode, whereas the distorted ones are in PAL D1 (or TGA) resolution.
  4. I wanted to interact some 3D animation with an image, to make an interesting DVD menu. I'm a new user, and found that decals seemed to be my best option. So, while using "snap to grid" I modelled a perfect box, and applied my decal on it. It looked perfect. Until I rendered it. Then there was distortion. The distortion is mainly visible in the upper left quadrant, and may be present only there. And it is _very_ visible. Once in a hundred tries I did not see the distortion, but I didn't do anything different at that lucky shot. I'm even beginning to doubt that it even happened... Is it a bug, or is it me? I'm using A:M v8.5 with Windows XP pro on a pretty powerfull PC, (and A:M crashes constantly by the way. But if that is an upgrade issue, I won't have time to remedy that before the DVD must be finished).
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