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Hash, Inc. - Animation:Master

dtu031770

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  1. oh, ok,... now i understand. i guess this is why i was thinking of producing animations using smaller models, cause i didnt know how much larger the files sizes would be once i started adding decals, and such. but if this 1:1 ratio is just how A:M works, then its cool. plus i found some models via Hash and opened them, and the largest filesize was a little over 1mb, so is this concidered ok, or around average depending on the detail of a biped model? thx much 4 ur time and assist.
  2. ...oops,...so if i did start to produce a model that small, i screwed up and need to trash and start over? i dont gain anything by building them that small? i kinda thought i would save on filesizes, how big a file would i biped character be @ 6ft. vs. 6in.? its not that i "have" too, im just trying to understand the reason behind the logic, or is this simply just how things r done, and such,... thanks again. it kinda makes it easy to gauge proportions in real time, anyway.
  3. hello. i was looking throughtout the forum but couldnt find the info i was looking for, so here i go. i want to start modeling biped characters and i was wondering if i had an idea as to if i wanted to model/bone a character, say like Marvel Comics X-Men "Cyclops" or "Wolverine", who in real life might be 6ft. and 5ft.tall respectively, and im thinking of using a measurement scale of 6in./5in. or 6cm/5cm in relation to actual footage onscreen, would this pose a problem once i got ready to animate? and does modeling/boning something this small aid in creating smaller file sizes or faster rendering time? and if in doing so would cause a problem, how small could i model and animate a biped character, say,...like the Avenger known as "Wasp", if she was in her shrunken form in relation to much taller characters? thanks.
  4. hello again. what i was looking for was on the last link, thanks much. i think theyll get a kick out of this.
  5. hello all. im looking for some old super-hero models for referrence that was made in A:M that i once found on the now gone 3DCC.com website. they were Flash, Batman, and Wonder Woman, and i just got a friend of mine interested in A:M, and i wanted to show him what Hash could do. anyone know where these can now be found? and who made them? i thought they were pretty cool. thanks.
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