detbear
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Posts posted by detbear
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Hey,
I got the .py directly and installed that.
Thanks.
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I'm talking about the "Importer Plugin" for Blender. You said in the above text that the .X form files are imported into Blender by "This Importer Plugin."
When I follow that link and attempt to unpack the downloaded file, it gives me an error for some reason.
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I've tried all those things in tweaking the groups, but none of it has worked so far.
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From post one..... I can't get that Blender importer plugin to "Unizip"....Gives me an error message. Any ideas how to get that done?
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It doesn't work in Lumion. So that doesn't help me.
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So for some reason, more complexity isn't placing the groups correctly.
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This is my own model straight from AM.
The group names show up when I hold the cursor over them.
I notice that if you add spline rings and add them to a group, it messes it up. You need to erase the group and create a new one including the new mesh.
ALSO....LUMION hates open holes...so I made that shape enclosed.
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Too bad the guy who created this exporter isn't still around. He could probably fix it for Lumion.
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I wish I knew more about coding. I'm afraid I'm not much help.....
I did have this thought.....The models in A:M default to that yellow color. underneath when you select a model.
You know what I'm talking about......I wonder if that could somehow over-ride group colors. Like I said, I know very little about this.
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I think if you added a few more splines it would not cull in lumion.
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It comes through culled really bad. It does have the two colors. That's probably because your model doesn't have enough geometry. When I try it with a more complexed model....say the minifig. It doesn't work.
Still has one solid color. No matter how simple or short the names are. I have no spaces in them.
Even if you can get that to work, an obj isn't going to transfer Mapping along with it for stamps.
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Which program are you taking the AMXtex export to?
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I get that result as well in blender but not in Lumion. When I export the minifig into Blender it comes up with colors. I went back and shorted the names
as well as removing the decals. But straight from A:M to Lumion doesn't work out very well. I could go through Blender but that would take forever.
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That's my question. I have no idea. Did you use materials or just add color to the groups.
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Do you think it is the same case with .3DS exports. Those carry the color info. OBJ does not. Even from Blender as I said above.
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As far as I can tell....yes.
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The obj files don't transfer group data. Needs to be 3DS
Doesn't look like the whole model transferred. missing two sides.
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OK....not sure I did that right. I'm fresh into Blender so I don't know all the ropes.
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Choreography plugin: Export Transforms
in 3rd Party Programs, Utilities and Products
Posted
Nemyax...
That works Amazingly!! I tried to smooth the imported character and it didn't give such good results.
I'm attempting to use the Lego Minifig character. Since the spline rings are so low in number, the subdivider modifier
makes the head smaller. I wonder if there is a way to do that without having to remodel anything in A:M
That certainly allows you to animate in A:M and transfer to Blender for sure.