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Hash, Inc. - Animation:Master

BrainLock

*A:M User*
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Posts posted by BrainLock

  1. Is this a bug or something I'm not doing right?

     

    I am trying to make the distortion toolbar visible. I went to Tools-Customize and picked the Toolbars tab. I clicked the check box for "Distort." The distort toolbar appeared. I clicked "OK" and the distort toolbar vanished.

     

    I tried it several times and even re-installed the software. No joy. Why won't it stay?

     

    Running version 13.0s on an Intel Macintosh.

  2. The cargo ship looks pretty good and it's far more than I could do right now, with the gun and the engines and the textures, etc.

     

    But as a "viewer in the audience," something about it bothered me. It has a strong resemblance to a run-down, single-wide mobile home from the 1970s with stuff stuck on it. Is that intentional?

     

    Put it this way: I've been inside buildings -- poor people's homes -- that look a lot like your model. I've also seen them being towed down the highway.

     

    If that's not something you want, you might want to make adjustments.

     

    example:

    mobile home photo

  3. Hi, i bought animation master v 10 and installed in my pc wich has windows xp, the question is that im going to buy a mac next month, and dont know if i can use the same disc to install on windows and mac....can someone help?

     

    Version 10 of A:M is pretty old. I recall that there was a major problem running older versions A:M on Tiger, which is the latest version of Mac OS X. Mac users of A:M had to postpone upgrading to Tiger or quit running A:M until Hash got A:M updated for it. V10, I think, is too old.

     

    Also, Version 10 of A:M would be for the PowerPC processor. Mac has switched to Intel microprocessors. The old software isn't designed for the new processors. To deal with this, Apple has a translator program built into the new system. The translator lets you run older software, but for some applications there is a major performance penalty. A few programs won't run at all, even with the translator.

     

    So your best bet for your new Mac is to do the $100 upgrade to A:M version 13/14. The latest A:M has a lot of new features and it runs natively on the newest Macintoshes.

  4. It couldn't be changed on the SC model as that would also effect scenes before this.

     

    Why not create a second SC model, keep the one without the damage for the prior scenes, and drop in the one with the damage for the following scenes?

     

    In "The Incredibles" they had three models for "Mr. Incredible:" One as a young man, one as a fat middle-aged man, and one as the newly "back in shape" middle-aged man. Of course, they planned all that from the start.

     

    I'm still learning A:M - does it let you update your model for scenes you've already animated? In follow-up scenes, could you create a believable fake of the rip somehow with a decal?

  5. What do you think of this:

     

    To emphasize that the Loon is trying to hurt Scarecrow and Scarecrow can't feel it, you also have the Loon twist or wiggle the thorn a bit before he yanks it back out? Maybe have a strand or three of straw come out and flutter to the ground as he's pulling the thorn out.

     

    Will it be possible, after the thorn comes back out, to see the rip in Scarecrow's leg (with straw inside, some poking out)?

  6. Here's an idea... contact a small music label that will let you do one of their artist's songs...maybe even get a small budget, that way, once it's done it will be legal and the company would get behind it and circulate and support it.

     

    Or do what many people do (e.g. David Pogue for his New York Times videos, Anzovin Studio for "Duel"): Purchase a royalty-free song that includes rights to use it as you see fit. My hazy memory is Anzovin paid about $35 for the soundtrack song in Duel.

     

    You can find many sources online.

  7. First of all, you have to know that this scene made my jaw drop. It's fantastic.

     

    As for nits and issues people raised here...

    - The final jump didn't look implausible to me in terms of length and power. I thought that was fine.

    - but there is a slight "puppet-feel" to some of Woot's movements in the jump sequence.

    - When Woot threads between Scarecrow and Tinman, it looks like Tinman's left arm passes through Woot's right arm and body. The characters are so small and far away (and a bit obscured by the tree shadow) that it's hard to say for sure. During a normal viewing, the audience likely will not notice.

     

    But again, overall, great job.

  8. One reason to consider MOV (Sorensen 3 compression) is that most here in the forum can view it easily.

    WMV not as many. There is a WMV viewer for the Mac these days so more and more people are able to view.

     

     

    I've got the WMV add-on (Flip4Mac) but I couldn't get Daniel's video to play. I get a big question mark on the screen instead.

     

    I think I could get it to work if there is a way to download it to my desktop instead of playing it in a browser window. The forum set-up seems to prevent the "right-click/save-as" function for uploaded video.

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