sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Shredder3

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    Neil

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  1. Thanks for the tips. I'll try the force Keyframes after I get the first act break done. When that's done, I'll fix the rest of the errors and try to improve it. Two weeks, And I've animated 1 minute ten seconds. Check the link again to see the other 20 seconds added..
  2. thanks for the constraints tip. I'll modify that ASAP. And yep, definetly aware of all the errors. i just wanted to get the first act break finshed before I went back to add/fix things BTW, how does one get the LAYER movie to start at a pre designated time so it meshes with the audio in the scene? you'll notice in the fourth swipe scene, the clip on the TV screen starts before the audio does...
  3. Took me all week to get this far, and this was with exlcuding the backgrounds. Lookin for opinions on it. This is the best my limited skills could do.. http://www.twelveoclock.net/junk/BigBlowOut.avi
  4. I added in 20 seconds of more animation. Check out the link. I'm toying around with Layers now, since there is a scene of two characters talking electronically. I can't seem to get the one layer to start moving when the voice starts. As it stands now, the layer moves too soon and it's out of sync with the scene. Any ideas?
  5. I finally got it working. I rendered it to f ile instead. The animation still has LOADS of errors. You can see Bebop and Rocksteady through the module door before it opens, Rocksteadys skin is partially white instead of grey at one part. Bebop sort of floats toward his destination at the end, but it took me 1 week to get this far on this 30 second animation http://www.twelveoclock.net/junk/BigBlowOut.avi
  6. Yep, that be them. Animating a 30 second clip from one of the 1989 season finale shows. If it went well, I was thinking of doing a whole act break, minus background and scenery..
  7. I'm having problems rendering this animation. I'm using Toon Render, but every time it gets to about 20 minutes left, the thing crashes on me and shuts down. I also get a low memory warning, even though I have 1,024 MB's of memory on this baby.. Any ideas? The animation is only 30 seconds long with sound.
  8. Trying to reporudce a 30 second clip from the s how. Here's the start...
  9. The TRap is now finished.... Now I've just got to get my Digital Ghostbusters redone and perfected..
  10. Yeah, I know. That's the closest looking skin color I can get. I'd need to use some kind of skin mesh instead if someone can recomend one..
  11. Hows that look? I used the first option, the Tube with Glow/Render as Line option..
  12. How would I animate and render the beam that comes out of the pack?
  13. I dunno why I keep on trying these, since they almost never come out looking like the target model. But on the left is Scott Shannon, on the middle is Todd Pettingil, and on the right is Joe Nolan..
  14. The local DJ's remarked how they hated one of the renderings of their faces on their homepage, so I figured I'd try and recreate 'em in 3D... For those who know what they look like, I think Todd didn't come out all that bad, despite the fact the colors are all off. Not much I can do about that since I'm color blind . Scott is still a work in progress..
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