Korken
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Posts posted by Korken
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Cool! As good as allways!
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Nooo!
Well, I will just have to run one A:M on each core as I'm used to.
But thanks for the heads up!
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Strange.
That must be because of bad coding in the program itself.
Because I now instead run two A:M, one on each core and both are rendering at the same speed but it's very annoying to cut the movies together after renders.
A:M developers should really get working on multi-core rendering, it gives so much if it's used the right way.
With special motherboards you can have 2 quad-core CPUs, and that would be an extreme powerhouse for rendering.
I'm going to get one like that for rendering as soon as multi-core rendering works properly, that's for sure.
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Is there any A:M developer that can answer this?
I'd really like to get my other CPU-core rendering too.
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I've tried with setting different priority and the only difference is that one time I got Blue Screen and the other time it worked but instead of 30-50% it was more 40-50% CPU usage.
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Okey.
Thanks for the current info!
I will wait for more answers.
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Hello!
I have a question regarding A:M and rendering.
Is there any way I can configure the program to use 100% of the CPU during rendering?
Right now it uses 30-50% and if I can use more the rendering would go faster.
CPU: Core 2 Duo E6600. Clocked to 3.5GHz.
GFX: nVidia 8800GTX. GPU at 640MHz, Memory at 2200MHz.
RAM: 2GB DDR2 PC6400.
Please tell me it can be done!
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Hmm, thats getting closer.
But, is there a way to make a "rings on water" effect?
Maybe with a material?
Edit: I mean; my shield looks abit like glass and when something hits it I want it to look like rings on water. Like when you throw a stone in water.
Thanks!
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Hi all!
I have made some spaceships that I have made shields for.
And I need an effect when something hits the shield.
Any ideas on how it should look? I have thought on a "rings on water" effect. But more ideas would be great!
Thanks!
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What is sealing wax? Is it a British/Drug thing?
Well, I don't think it's a Drug because the song was at first a lullaby for kids.
I still remember my mum singing it. And yes, I'm Swedish but I liked the song.
johnl3d:
Looks great!
Keep it up!
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Valvet Shader?
I don't think so. I don't even know what it is.
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I must say it looks great!
But i still miss a little refraction. Maybe just try so set it REALY low, like 1.01?
It might give you the right effect.
I don't know where you've got that information, but 1.07 is way too low. 1.5 is a good for ordinary glass.[...]If I'm not misstaken then 1.1-1.15 is often recomended but i used 1.07 in my glass.>> I got that from one of my older posts, but I also think even 1.07 gives to much refraction.
Especially in round glass objects.
//Emil
Sweden
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One thing I see is that Index of Refraction is way to high.
If I'm not misstaken then 1.1-1.15 is often recomended but i used 1.07 in my glass.
This is going to look god when it's done just don't give up.
//Emil
Sweden
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If you want, then you can try to set tansparency to >95% then you will get clear glass.
But to be sure, please post your settings.
//Emil
Sweden
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Hmm, sound dificult but do you got any pic?
//Korken
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Hmm, just got one problem.
What shall nuber 2 be? Any ideas?
//Korken
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Ok! Thanks for the coments dudes!
This project is completed and stored for all who wants it, just tell and it is all yours!
1st of many... Status: Complete
2nd of many... Status: Started
//Korken
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I don't have anyone infront of me it is 100% fanasy flashlight.
The LED is blue in that pic but I have tested red, white, yellow and black.
I've tried to make it look on and off to but I can't get the right feel to it.
Yes, the bumps on the front is a bumpmap.
//Korken
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Korken mentioned that he needed to get the LED to look more convincing. So this flashlight has no lens, it is an LED flashlight therefore the LED is open.
Right Korken?
Thats right.
A LED flashlight doesn't have a lens it's just that little trhingie that have a very strong glow.
robcat2075:
Ok, I'll try it!
Eric2575
It is one of many small things I'm about to make to get more skill with A:M.
And thank for the coments!
//Korken
BC-304
in Work In Progress / Sweatbox
Posted
Nice work!
Keep us posted.