sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

JadeEternity

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  1. To save time (at least that was the intention), I skipped the "add bone" process, and rely mainly on muscle mode. That's why the hand seemed a bit weird... in later versions I sort of fixed the hand problem. For the hair, I used the fur function (v12, to be upgraded when cash is more abundent). Basically, each clump means one seperate group of patches to adjust. I also added a semi-3D title (strictly Hash AM) to make it seem like a poster or a book cover. (The calligraphy design was from the original game, but I only turned it semi-3D.) Tittle of this picture is: The Ultimate Sword (PS: the little hair pinching through the ear is really annoying, but in later version it seemed to be fixed.) In the next step, I am adding a French braid, using the v10 hair function. However, it takes a lot of time to render those v10 hairs. Maybe I have to hand in without the braid.
  2. Thanks for the encouraging words. Here is a new version (I added arm wrap, added materials to cloth parts, and also put the sword to his back). Well, worst comes to worst, I can withdraw from the competition if the game company's response is against it. By the way, here is the original poster of the original game. http://upload.wikimedia.org/wikipedia/zh/4/47/Swd3cover.jpg Yeah, there are quite some differences between my model and the original design... the only excuse I have is that I am aiming for "realistic" incarnation
  3. Although I've been reading the forum for quite a few months, this may be the first time I post. (Edite: ok, I got 4 posts, so it's not really the first time... but still, I think this is the first time I post an image) This is the main character from a 2D Chinese RPG game "Sword of Hsuan Yuan" (The Ultimate Sword) version 3 made in 1999 (meaning the original design credit is not mine at all). By turning him 3D and "real-looking", hopefully I am not violating any copyright law. I am thinking of using this picture (or an improved version) to enter the Sci-Fi image contest. Any comments or suggestions are most welcome.
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