sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

werewolf592

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  1. KenH- Yes, I knew about the arms, they need work on the elbow/back side. Thank you. Luckbat- at the moment it's a basic demonoid thingie; it has no feet yet. Also the hands were ment to be toon style, but I'm thinking of changing them. Thank you. Ww.
  2. OK here's the model basicwerewolftorso04.mdl
  3. Hi all, I've been pecking away for a bit, and came up with this. Please c&c about it. I'm interested in hearing about the shoulders and hips-are they workable? I've thought about stitching a spline across the chest into the deltoids to help definition,also one on either side of the center line to better define the abs. I 'm modeling him bald so I could use the hair feature,but I'm thinking of adding 'hanks' of conical hair splines for a simpler, toonier look. Some of the included models in AM seem to have these hanks 'stuck in' any wich way-this animates/renders OK? Thanks in advance for your help. Ww (Brian)
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