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Posts posted by zacktaich
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No. We already have waaaay too many forums. We only need one WIP area and one Showcase area. The poster has the right to say what type of critiques he/she wants.
If you only want none constructive comments, keep it to yourself, tell people that you can't take it, or just show it to your mother.
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.ai's can be opened in photoshop. Try importing them. They are resolution independant.
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When importing as a prop you may want to break it up into several pieces first so that a ) you can apply multiple textures to the prop and B ) you can do some rudimentary animation, like rudders moving, etc.
You could even animate some simple characters in this way, although it would be a bit of a challenge.
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Awesome!!
So, when's Duck Sauce gonna make it, huh?
For a second I though it was gonna be Duck Sauce.
Congrats.
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Anyone got a picture?
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I'd like to ask if there are any plans to update the material editor, like changing it to a node-based editor similar to Darktree?
I believe that was one of the ten suggestions the fellows came up with. That would really be awesome.
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wow.
great job on that.
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It's all being moved over to #lectureroom (or at least copied by Sam).
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I'm getting the same identification thing
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Glad to see you entered! Great job. I still would like to see another composition that's closer to his face.
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They SHOULDN'T have a problem with it, but they probably will.
I believe they have every right to choose who can and who cannot use their ideas in marketing products. Even if it isn't the best for us.
I really love that dog one. Great job on that!
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Great job everyone!
I worry about a few, only because I'm not sure if Hash can put them on their CD. An example is the Wookie. I think it's an awesome character, with awesome hair, in an awesome image, but I've heard of how tough Lucas' lawyers can be, and I'm not sure they would appreciate the image on the CD or in Hash's promotional materials.
But once again great job to everyone who participated. Lots and lots of great entries!
Zack
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you've ran out of bandwidth.
Try photobucket.com or picserver.tk for your photostorage (they're free, I currently use photobucket).
Better yet, you can directly link them.
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Looking good, though it's going to be hard to out-do what you did last year!
Zack
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Can we see a wire? it looks a bit bumpy, but nice job.
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Here's a fun little tip. You need the stride length to be the same as a perimeter. So just select a spline that covers the whole perimeter and right click and select "measure spline". That's your stride length right there. Now animate the ball rolling a full 360 over that stride length.
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Maybe a bit more from the front, unless you're looking for a blueprint "here's the side view" approach.
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Maybe a big smile and some teeth and a lower angle would be more mascot worthy. A lower angle would be a great first step. You want to see the character from his eye level, or somewhere nearby.
great modelling though!
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try zipping it up, then attach it
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Thanks.
Wow this thread came back out of no where!
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I don't suggest Zevel with v11. I can't get good results.
I highly suggest beveling for realism, but if your client just wants a really basic mockup, then by all means, use what you have.
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I'm surprised audacity hasn't been mentioned.
http://audacity.sourceforge.net/
-Unlimited audio tracks (I'm quite sure, I haven't run into a limit yet)
-Wonderful Interface
-Many Built in Effects (including Noise Removal)
When I say many, I mean many. You can do so many things with this editor.
-Accepts VST plugins (and most any type, although you need a plugin to download the plugins).
-Completely free
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I've got the same problem. Sometimes if I up the scale it seems to fix the problem, but not always. You're more likely to get the results you want using Shift+A (mantain curvature).
Critique Forum
in Forum Assistance
Posted
Speaking of swaying the vote...
Rodney - I don't know if the personal attacks, even if they are not meant in a mean way are at all necessary in a discussion like this. Calling a vote for the other side a "waste" feels innapropriate.