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Hash, Inc. - Animation:Master

jesshmusic

*A:M User*
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Posts posted by jesshmusic

  1. I don't think they had the skylight tool back then. :)

     

    The new version will likely employ Lightwave for backgrounds instead of Bryce. Hash is still the main tool though! I am very excited about starting this project over. As soon as I have something new I will post it. I am working on some of the Lightwave scenes first. The space travel and starships will be done in LW. I guess I shouldn't post that stuff here, of course! :P

     

    The next step will be to tweak the main characters. Work on some better expression poses and clean up the preset actions. I'm going to try using the animation real-time function! I need to re-rig these guys using the newer AM features better! I am going to use the main guy to build a bunch of others of the same race. The new first episode is going to take place in the city, so I need a bunch!

     

    Thanks for the comments!

  2. :P Here is a project I worked on quite a while ago that I have decided to pull off the shelf and remake with my newer technology (faster Mac and Hash for OS X) and a little (not much) more experience. The story line is being revised and I'm going to make an attempt create it as one whole piece. I'm not going for visual superiority here, I just use simple, but nice models, camera tricks (city with only a few buildings filmed from different angles and with layers...), and maybe a lower frame rate. In this presentation everything is done in Hash except for a couple backgrounds and one cut scene, which are done in Bryce. In the new version I'm going to use a combo of Hash and Lightwave. I am doing this purely for simplification. I am doing the space scenes and cityscapes in Lightwave and the character animation and small sets in Hash. It will actually end up being about 70% Hash. :D

    Keep in mind while watching that the story line is being altered:

     

    http://www.fupduckonline.com/colonists/currentepisode.html

     

    C&C Welcome and encouraged! :unsure::blink:B)

  3. The trick is to find a niche in your local area. I have tons of ideas about that and using AM is not a prob. All I have to do is get to where Alonso is!

    Good demo reel. A couple tweeks here and there that were mentioned above and it'll be just fine. Definately put the funny dino first.

    Can you do a nice textured animation maybe? Just to show them you can do it all?

     

    Good work! :D

  4. Fantastic!! :D

     

    I have to go home to watch the animation because my DSl is way faster than the T1 here... Too many people on it.... but I digress.

     

    Seeing your Balrog makes me want to watch the movie. Congrats on the hard work... you nailed it. Is that fire effect going to be availible? I plan on burning a city soon and it might be helpful to see how it's done well... ;)

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