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Hash, Inc. - Animation:Master

mtpeak2

Film
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Posts posted by mtpeak2

  1. The treeswithleavs project is ready, but it's too big to post here. Any suggestions on where I can post it? That is if anybody is interested. It has 26 images, 5 materials, 6 models and three actions. Added a few sliders to the models. And added the material right to a tree target model to use with the treez plug-in to save a few steps.

  2. Well thanks to you I now know I can add animation to the hair image. Now if I render that with an alpha channel, I could add it to a chor as a layer and build a bigger forest. I'll have to try it out. By the way, how is the tree cloth going?

  3. Is anyone having a problem with saving an image with a hair material? The image doesn't import back in when loading the hair material or a model with it applied. It only seems to stay if it is saved in a project. I reported it to Hash last week, but I guess it didn't get fixed for the lasted release. I'll have to wait til next version to see if it gets fixed.

  4. Try wireframe for hair it will help. It happens to me too if I work with hair a long time in shaded mode. And it seems to be a slowdown with the new version. All the changes to the hair system screwed my project I'm working on all up. Hair seemed better in the last version to me.

  5. Ran into problems with the new 11.0b update, but I think I'll be able to work them out. So in the meantime here is the toonleavs model to test out. I would like to see some of the results of your tests please. It will keep me motivated to keep working on the project. The bushes are the default model, just scaled and slider changes. The trees are imported into the model and the material dragged into your group, just like the other model was. Deleting and renaming still apply. This is designed to not use a leaf image.

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