Thanks for that. It helped a bit.
I'm still learning how to work with poly's and Animation:Master uses patch modeling, which I've never dabbled with before. I did some research and downloaded jpatch to see if I would like this type of modeling. The thing is I can't find a good tutorial. I tried finding a head tutorial, but could only find tutorials that were maya based.
$300 is kind of above my budget, but I've heard good things about Animation:Master, yet I've also heard bad things. I'm kind of hesitant to purchase the software because of this. If I'm spending that kind of money on software, I'd want robust features, stable performance, a easy learning curve, and something I won't give up on.
I need some input here.