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Hash, Inc. - Animation:Master

snickrep

*A:M User*
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  • Name
    Jack

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  • Hardware Platform
    Macintosh
  • System Description
    imac G4 15-inch Flat Panel Mac OS X 10.2 PowerPC G4 800Mhz 256MB of RAM, 60GB Hard Drive Geforce2 MX 32MB of VRAM SuperDrive

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  1. Thanks for the replies everyone. Sorry to bombard everyone with another question, but what is the spline/patch modeling like in A:M? I know the animation is good (so I hear), but my main concern is the modeling aspects of the program. All I really want to do is create 3d stills. I'm not really big on animation (seems to complicated), though I am interested in posing characters and placing them in scenes. Can I create 3d objects in A:M other than characters?
  2. Where are the tutorials for Animation:Master? I can only find older tutorials and no character tutorials.
  3. Thanks for that. It helped a bit. I'm still learning how to work with poly's and Animation:Master uses patch modeling, which I've never dabbled with before. I did some research and downloaded jpatch to see if I would like this type of modeling. The thing is I can't find a good tutorial. I tried finding a head tutorial, but could only find tutorials that were maya based. $300 is kind of above my budget, but I've heard good things about Animation:Master, yet I've also heard bad things. I'm kind of hesitant to purchase the software because of this. If I'm spending that kind of money on software, I'd want robust features, stable performance, a easy learning curve, and something I won't give up on. I need some input here.
  4. Most software companies give an overview of the product they are selling listing features and such. However, I'm not able to find this on the Hash website. I have no idea what Animation: Master is like and would like to know more about it and what it can do. Can anyone lead me to some articles, reviews, etc?
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