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Hash, Inc. - Animation:Master

Mark3D

*A:M User*
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  • Name
    MARK
  • Location
    Canada

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    Windows

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  1. Thanks again everyone! Sweet KR logo, I will try mine with those render settings.
  2. I am using 1 to 5 passes they seem to have comparable render times. I will just make a decal and see if this solves my problem.
  3. Thanks guys, I'll try that. Just one more thing before I try the single frame AO... is there a way to render JUST the logo and not the white background that I applied. Like am I able to render the logo and have an alpha channel behind it? Is this possible and will it help with render time? Even the first frame on animation with a completely white background and no logo took over 40 minutes...
  4. So AO isn't the right way to render then? Below is a shaded clip of the animation I want to render and the image below is a screen grab of the final render I am trying to perform now... Should I just abort this and try to figure out what is going on or is this normal? denny.mov
  5. So this is the final I think I am going to go with... still took 30 minutes to render which I'm not too happy about but I will have to deal with that later when I animate it. Thanks to everyone for help. More questions to come later...
  6. The reason I ask about the rendering time is because I want to animated this and even a few seconds of video would take over a day to render at this speed. Not mention when I render it in HD... maybe it is just my machine? Macbook Core2Duo 2ghz with 4gb of ram.
  7. So this is what I am going to settle with... I think it look alright but I need more experience with rendering before I come back to it. So this one VGA frame took over 20 minutes to render, could someone let me know if I have something selected on my settings that I shouldn't? I assume that this is a fairly basic model...
  8. Wow! I really like the look of your logo! I am going to ask a stupid question... how did you do the red text with a white border? I used an ugly decal that isn't lined up properly but your looks great! What is your secret? Another question is how did you pick colour values? I used a small decal and tiled my outside rim and inside yellow base. I searched all throughout the surface attribute but couldn't find a place to insert your own RGB values. Thanks again everyone for your help, I will post my final here in a few minutes.
  9. Thanks again Nancy, I have the ambiance set to the default 30% in the render settings and at 100% in my chor. Also, my passes are set to one but maybe it is the fact that I have my resolution set to HD 720p. I will take a screen grab because I must something selected by mistake.
  10. Nancy, you're amazing! Thanks for looking into this for me. I like your first sample, I will try to mimic that one. The only problem I am having now is keeping the outer edge a darker yellow... I will just need to do some tweaking. My other question is that it is taking about an hour for me to render these images... is this normal or should I be adjusting something? Mark.
  11. Here is my latest render... I like this one better than my last render but still isn't quite what I am looking for. I have since added some lights until I get the desired brightness but I can't get the inside yellow to be bright enough without blowing out the outside edge. If anyone thinks I am missing something then please let me know! I am looking for even lighting on this logo. I do however like the dull shadow like effect the Ambiance Global setting provides.
  12. That took forever! haha. So this is the render with the settings you suggested. I like the look of it, closer to what I am going for. The only problem is the the inner part of the logo is too dark. Should I put a light on this as well or is there a way to lighten the picture through the Global Ambiance settings? Thanks Again!
  13. Thanks Guys! I am going to give it a go and see what happens, I'll be back soon with the results!
  14. Hello All, I am trying to recreate the Denny's logo from their new commercials: http://www.youtube.com/watch?v=F5qmBawyifg Now I have completed the logo already but that is as far as I have gotten. What I am wondering is if anyone had tutorials on the different surface attributes I could apply to the logo to give it that "dull", low reflective look it has in the commercial. Almost like the 3d renders people do of white/grey models when their project is a WIP. Hopefully someone can understand what I am trying to say... haha. If not, I can try and clarify. Thanks! Here is the logo as of now....
  15. Yea, I guess it just must be my connection. I get a 404 error. I will try again tomorrow and see if I still have an issue. Thanks!
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