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Hash, Inc. - Animation:Master

Vong

Craftsman/Mentor
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Posts posted by Vong

  1. The Wobbling Dead has a much bigger cast and no uniforms (not to mention that I need dozens, if not hundreds of zombies) and the settings are all over the place and frequently outside with trees and stuff.

    Since it's a puppet style, I think you could get away with 5-7 zombies and just repeat them. I highly doubt the audience is going to expect hundreds of different zombie models. For the backgrounds, I believe you could use simple models in the foreground, while using pictures of forests or devastated cities on cards in the background.

     

    The cast is bigger, true. However you don't need all the cast to tell the first story. Unless you're going to tell everything from the beginning, I don't see a need to have the entire cast available.

     

    I've also decided to approach funding differently. I think a big reason why I haven't made more progress, is there's no deadline or pressure on me to complete it. So, I want to go ahead and do the Kickstarter campaign upfront. If it's successful, I'll have an obligation to the people who contribute and will *have* to finish it. I think that was a huge reason I was able to complete Stalled Trek. I might have floundered on those last 8 minutes if I didn't know that I had people counting on it being done on time.

    See, I can help you out here... I wanna see the first rough draft on March 15, 2013. See, now you have a deadline! :lol:

     

     

    Still looking forward to whatever you end up doing. Now I need to get back to pre-prod on my short... :yay:

  2. Since this is where the action is at...

     

    Back in mid-September when my Brother was visiting from Washington State (he's just outside Seattle), I had the chance to show him the Stalled Trek DVD. He loved it! He is the BIGGEST ST fan that I personally know. He knows things about TOS that blows my mind. He tells me something and I give him the "Where the @^$ did you learn that info from?" look.

     

    So, if you can impress him, you've definitely got something here!

     

    Can't wait to see how the webseries turns out! Good luck!

  3. Ok, so I said I'd post my review and I was planning to do it the same day that the DVD showed up, after I watched it, but life happened, then work happened.

     

    So, now that I've just uploaded all the edited videos to the client and I'm taking the weekend off (for once), here we go....

     

    I loved it!!!! Watched twice the day the DVD showed up. Most of my kids walked in while I was watching it the first time, so they asked to watch it all the way through as well and they love it too. Only thing that really bothered me was that the hands seem too straight and un-natural. Maybe a slight curve to the fingers would be better.

     

    Watching it got me pumped for doing my own 3D muppet/puppet thing. So, since I'm taking the weekend off, time to do some research and work on something... ;):D

     

    Stalled Trek DVD now sits next to Killer Bean Forever, separated from the other DVDs in my collection as they hold a special meaning for me. Definitely looking forward to the next short you do, as well as your webseries (you are still doing that, right?).

  4. Check out the following pic... In it, I've highlighted what I think they are talking about as "star patches" in yellow. To fix the sides of the mouth, I believe that you can get away with some hooks (indicated in green). This will clean up the sides and should get rid of the pinch you've got going on there.

    starrypatches.jpg

  5. Looking good... Speed seems to be too fast. Also, why is the contrail coming off the end of the left wing? Contrail should be coming out of the exhaust. Maybe play around with showing off some afterburn as well. Bursts of heated water vapor in flight coming off the wings are possible, but not for the length of time this plane is flying, or showing up like this. 3 seconds for this entire animation seems too short to me. Should be longer, like 6-8 seconds.

     

    I'd search the internet for some footage of plane's turning, and engaged in battle. Will help you out a lot in learning how to set this up more realistically. Unless of course, you're going for an unrealistic flight pattern! :)

  6. Everything's looking great... I noticed the comment about the ERTYL model not being up to spec. I dunno where you guys are getting your starship design from, but I've found this place to be very accurate, with pics and descriptions. Maybe it'll help you all out!

     

    Keep up the good work, can't wait to see the finished product.

  7. Looking good!!! I like it! Wolvie was always my favorite too! This isn't the first time I've seen an A:M user do Wolverine, but it has been a while. Last time I saw Wolverine modelled was back when v7 or v8 was the latest. Some guy popped into IRC and was showing it off.

     

    This stylized version from the arcade is nice. I remember playing that game for hours. However, my favorite version of Wolverine will always be the way that Sam Kieth drew him. No one's even come close to really pegging him, in my eyes.

  8. Y'know... Maybe it's just me, but I'm not seeing what all the hoopla is for. Yeah, it's an animation, and it looks okay. You guys seem to act like it's the second coming of DaVinci or something... Really. :D

     

     

    In all seriousness, fantastic work Stephen! I remember seeing models and stuff way back. Glad to see it in "teaser" form! Keep up the good work!

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