yoda64
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Posts posted by yoda64
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Have a look at this thread , there are some solutions (for 10.5, but it's similar to 11 )
Another idea, have you installed a program that create virtual drives ? During the beta period from v11 , this prevented under some circumstances the start from A:M .
I don't know , if this is gone in the final , between I have a dongle version . (it was a issue with the copyprotection that A:M cdversion used)
Kind Regards
Steffen
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Funny, I don't have the same options
Your quality option is set to Final , Ganthofer use Shaded&Wireframe
That's the difference ....
Kind Regards
Steffen
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I think this light you can find in the PWS as "Shortcut to Light1 (3)" .
The matchname for this light is displayed in the renderpanel.
A "Shortcut to Light13" would be displayed as Light131
Kind Regards
Steffen
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It's sound like a problem with refreshing the viewport .
Refereshing the screen manualy (spacebar) after moving the model will solve this problem for you , but send this also as a problemreport to hash .
Kind Regards
Steffen
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I know , this topic is long time ago , but at this weekend I had found time for this .
I think distributing evenly spaced points on sphere is a very interesting problem . So I have make a little plugin (only just for fun for me) that helps to solve this problem .
I have two calculation methods included, electrical repulse and closest point (with recursion, I have named this "Brute force" :-) in the plugin) .
There are some other methods, but some of them need to know the number of points, they should to distributet (solving with a springssystem as example)
You can found the plugin, example, links for deeper explanation on this site http://www.sgross.com/plugins/plugin12/index_e.html
Kind Regards
Steffen
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Will netrender be able to automatically pick up the new images that were just rendered with out having a fit...or explode...or go on strike asking for better health benefits due to job stress?
Tested, yes , it works . You can get only a problem , if you use more than one renderslaves and the rendertime from the first job is extrem high , so that slave 1 render the last frame from the first job and a other slave is rendering the image in job 2 , who needs this image from job 1 , but in my mind, this is a academical problem ...
Here is a projectfile (including the Render Pool file), which I have tested your idea.
Kind Regards
Steffen
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Another thing , what I remember for a starting problem from A:M under W98 , was that a system dll was missed . When I remind correct it was the msvcp60.dll (but it's long time ago). I have figured this out with Filemon from Sysinternals .
Kind Regards
Steffen
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Try to start a:m with the -log option . This create a logfile (master.log) for the program start in the working directory.
This should look like this
******************************
Mon Mar 01 20:20:51 2004
---Loading Application Preferences
---Init Plugins
---Loading Gradients
---Loading Preferences
---Init AVI & Quicktime
---Creating Templates
---Loading Bitmap for Tool Bars
---Creating Status Bar
---Creating Library Bar
---Creating Comumnity Bar
---Creating Tutorial Bar
---Creating Property Bar
---Creating Pose Bar
---Loading Scheme
---Registering Dynamic Load Libraries
---Loading Shortcuts
---Init Sound Drivers
---Init Finished
******************************
I hope this will work with the CD-version also , i have testet it with the dongle version .
Kind Regards
Steffen
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AMD64 3200
AMDXP 2400
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1 - use the primitive plugin
2 - select all cp's from the circle , then use from this group Transform->Translate and enter the needed values in the entryfields (values are relative)
3 - use the snap to grid button or make your own shortcut for this under Tools->Customize->Keyboard
4 - look at the technical reference or the
online help , this item is explained, better than I'm can do .
Kind Regards
Steffen
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I have also some examples (with the projectfiles and movies) for the rigid body constraint on my homepage [url="http://www.sgross.com/projekte/rigid_body/index.html"]rigid body samples[/url] The page is in german , but the projectfiles are selfexplaining (i hope) . On my experience , when you use rigid body , you must spend most of your time to find the right timing . simulate, change the parameter a little bit , simulate and so one .... Kind Regards Steffen
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Is there a web page that explains how to use the rendering in passes plug in?
Only in german at this time, using is simple, select a chor and start the plugin :-) .
But DON'T use the plugin with your original chor , it changes many things in the chor and the included models,lights etc. without a undo possibility !
The technology (for the first 4 options) is explained in the book Animation:Master 2002 A Complete Guide from David Rogers .
Kind Regards
Steffen
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[quote name=
' date='Dec 1 2003, 08:48 PM]Rendering in passes is a plugin that is not yet finished and if i am not wrong will be free... It is free .
And which for a plugin is ever finished ? ....
It works for my needs.
But it is not not a plugin,where you hit a button and all is ready . You must know
what you do , and something (like pluginmaterials, darktree and so one) are
not changed with this plugin .
Kind Regards
Steffen
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Today i have updatet two plugins
- Midifile
-some bugfixes
-some changes for cakewalk users
- Midicontrol
- complete coderewrite, including a new gui
- the new version works only with AM V10.5j and higher (Big thanks to Dan for the sdk extension)
- controlling is not longer limited to poses , all properties from any chorobject can now controlled with the midikeyboard
- save and restore the assignments now avaible
- single step mode (with a defined keyboard key) added , for play and record
You can find the plugins at http://www.sgross.com/plugins/
Kind Regards
Steffen
PI 3.0 with A:M
in (2003-2004)
Posted
On this weekend I had too much time and have realized such a plugin .
While the website is not finished yet (and the plugin not completly tested), you can download it here.
Short description
Put the plugin in the hxt-folder from your V10.5 directory (other version are not testet, it should be run also with v11)
Start the plugin with a selectet choreographie -> Plug-ins->Export->PI-Motion
Select the camera you want (the width/height , start/endframe are used from this camera,but you can overwrite this values)
Select the tracking object , here are 4 choices
- Modelpivot
the next 3 are only avaible if the tracking object is a model
- Raw model center (is calculatet from all modelcp's, no poses,boneactions and so one applied)
- Grouppivot (the pivot from the selected group)
- Bonestart (BonePosition -> Start from the selected bone)
Kind Regards
Steffen
Ps. I forgot this plugin is freeware, some comments, bugreports are welcome.