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Hash, Inc. - Animation:Master

Chad_Hunt

*A:M User*
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Posts posted by Chad_Hunt

  1. thanks! i used basic AM materials for the color, for the damage marks, I used a black and white map in a projection map material and just set the bump and created another projection map with the same picture and set it as transparancy then another atrubute for the under lying color. thats it.

     

    I just wish that the projection maps did not create those streching effects!

  2. I know, I just threw it up. I applied that map using a project map material. I forgot to recheck it after. I have been tied up with the FarStar project so I can not spend to much time on these things. I did it for fun and to break up things from working on one model for months at a time.

  3. Here is a model I did a while ago and never got around to rendering it out. Thanks for who ever posted the keychain project, can't remember the name right now. It took 5 hours total for the model and about 657 patches. Comments welcome.

     

    Chad

     

    if anyone would like this model, let me know and I will get it packaged up in a zip for download.

    post-8-1125002396.jpg

  4. thanks,

     

    that is my next step, I just need to find time (an remember to get my tripod) to take pictures of my gun for the textures and map them. I had a few different lighting setups but I was trying to get a sense of them on display somewhere but it did not turn out like I wanted. I might place them on a dirt grond or something and see how that turns out.

  5. why won't my image show up?

     

    well here is the link to it.

     

    My Webpage

     

    if you happen to look around my web site please excuse it. I have not updated it in a very long time and has some old work up there and somethings fail to show up. I have been working on a project for about 2 years now and I try to devote all of my time to that and I can not post any of those images.

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