sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

phade2

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  • Name
    Alan
  • Location
    SF Bay Area / San Diego

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  • Hardware Platform
    Windows
  • System Description
    Boxx 3D Workstation, XP SP2, nVidia Quadro Pro 128mb, 4 gig RAM. HASH A:M / XSI / ZBrush

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  1. Thanks DMerchen...I think you're right. I looked at my old versions and didn't see those features on there. I guess it's a good thing though....starting with older versions....it got me in the habit of modeling things with 4 pt patches. It's vary rare that I'll use a 5 pt patch or hooks in a model.
  2. Thanks Zaryin. I think hooks been around since ver 5. I think they had 5 pt patches in ver 2 (that's when i started using AM). or it could be the other way around....i just remember ver 5 was a huge jump from previous versions.
  3. yeah 7.1 is the version i have right now. i'll be upgrading to 10 soon. i saw the features list and the interface....looks nice. i'll post up a painted version of him soon. :)
  4. Thanks Michael yeah that's a wand...i got the idea from the movie willow. :P
  5. This was the last character I did in AM. I ventured off into the world of Maya for a while. My new year's res....do more stuff in AM!...LOL I need to update my version of AM I wanna try out the uv editor for the textures on this model. :D
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