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Michael Brennan

*A:M User*
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Posts posted by Michael Brennan

  1. 1 hour ago, robcat2075 said:

    Like most animation blogs there hasn't been much activity on it lately, but Mark Kennedy's

    Temple of the Seven Golden Camels

    Everything I know about the art of storyboarding.

     

    ...contains many useful essays about storyboarding and layout and related concerns. He can often distill it all down to a simple aphorism like

     

    Excellent resource Robert.
    favourite quote I've seen on there so far:

    "The length of a film should be directly related to the endurance of the human bladder"
    - Alfred Hitchcock

  2. 4 hours ago, robcat2075 said:

    I have "SfD" but haven't gotten to it yet. Likewise for "Save the Cat"

    There are a plethora of animation books available now but I'm not sure their studio world advice scales down well to the single animator.

    "Prepare to Board" by Nancy Beiman wasn't bad. I thought it would be about storyboarding but it's mostly about everything you have to do before that. The first edition can be had used inexpensively.

    "Directing the Story" by Francis Glebas I would rate lower but it is about story development (feature, not short). I'd wait for a used copy to come up for $10.

     

    The most fascinating animation-related book I've read is (famous Disney instructor) Don Graham's "Composing Pictures". It's not about story nor about animation really but about arranging elements within the frame. Just about every page is something I didn't know people though much about but it turned out there was lots to think about that thing. Better than any class I've taken. Unfortunately it is out of print again and very expensive, even used.

     

     

     

    Thanks Robert, everything you mentioned sounds really interesting,  Will be looking into them.

     

    3 hours ago, fae_alba said:

    you know my daughter keeps wanting to get into screen writing and asking for "how to's". I keep telling her to just write..write the story get it on paper, tell it feel it. When the characters are doing the talking then you have the story.

    Then and only then should you format it into script form.

    Thank you Paul!   Good old elbow grease sounds like one of the best teachers one can ask for :D

     

  3. Hahaha.. too late for that, already listened to the audiobook by Mckee.

    I got the sense his book became popular because a lot of productions were lacking
    good story development,  so many movies were wowing audiences with VFX
    it was like they forgot to actually write a story. 

    Been reading Screenwriting for Dummies and enjoying it more than "Story"

  4. Thanks Robert,
    Been a fun way to document the process. 

    Textures are a funny thing, I used to save them just incase I would need them
    then always end up doing something custom when the time comes or find something better on google.
    I'm the worst hoarder of anything.  I'll keep something for 5 years then throw it out.. then need it the next day.

  5. Thanks for sharing the thread Mark I'll definitely be reading through that for inspiration.

    That is impressive 4 months to create your animation, the usual story is "I thought it might take a
    month or two but ended up taking years". :P

    Sorry to hear about all the obstacles, it's so true what Michelangelo said: Genius is eternal patience.

    • Like 1
  6. Really Impressive modelling and texturing Cody!!!

    I usually model and texture within A:M when doing projects, sometimes the spline flow isn't 
    what I'm looking for in a model when importing things to A:M but I have seen some detailed
    models imported to A:M from Lightwave. (not sure how textures import as well)

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