sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

charliev

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  1. Hi Robert, Yes, you've got the idea of what I want to do. I'm a programmer, so I could do whatever conversion is necessary but don't have access to the 2D motion output yet. But, I think your idea is sound to convert the 2D to the 3D... In use, Motion 5 will track a point on the 2D plane, but it also gives me scaling and rotation so the result should be something like 2.5D... using scale for a partial Z... I'm thinking once the heavy lifting is done in the motion file - I could fine tune in A:M (as objects that I wish to animate will need to cross paths, one behind the other.) Rendering in A:M with an Alpha channel and bring it into FCPX and I should be good *IN THEORY*, but I don't have A:M to try this... so, was hoping someone may have come this way before where I could benefit from their knowledge. The effect is certainly powerful... -charlie
  2. It seems that the BVH is a skeletal hierarchy for motion. What I get from FCPX (Motion 5) is tracking motion info... For instance, in the RAPTOR video example (link above) the Raptor makes his way around the corner and down the hall... this is his "track". I'm assuming the BVH motion is his walking motion, muscles, head, etc. I'll make the skeletal manually, however, I need to import the FCPX tracking ... Are these one and the same, or what are the formats for the TRACK in side of A:M? Thank you for all input! -charlie
  3. Yes A:M has been used to do that many times. One ofthe projects i could think of is this one: Stian's raptors See u *Fuchur* Thanks for your reply (and link to the Raptor post!) Is there a step-by-step tutorial some place? I'm not even sure of the terminology in order to do my own search... "Object motion" Thanks for the help! -charlie
  4. Thank you for your reply. Where would I find some documentation on the above formats (esp. BVH) I'll look into writing a conversion app. -charlie
  5. Hello, This is a pre-purchase A:M inquiry... I use Final Cut Pro X for video editing and Motion 5 for tracking information from the video... 1. I would like to know if anyone has experience with loading Motion 5 tracking information so I may animate an object from that tracking info? 2. Has anyone worked on using A:M to animate an object in a video using tracking? Would you like to share your experience? Thank you! -charlie
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