sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

omtay

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  1. Um, I can't seem to find it. oops, never mind, I found it. I was looking in the wrong place. Thank you
  2. I'm not sure if I'm blind or something, but where can I find the info on a model after I'm done with it. I'm required to tell my superior the vertex amount and.... well, don't know where that would be. Or if there is one... Or I might end up counting them...
  3. I got AM a couple years ago at comic-con but I haven't had much time to mess with it, but I'm pretty used to making the models and rigging them. I was recently asked to help make a little game and stuff, so I need to send them the files, but they're useing blender, and I think the files I need to export are either blend, dae and fbx I looked around but I'm kind of at a loss. I need a plugin to export them like that right? I can only really do the basics with this program. I need to be able to send him the model with it all rigged.
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