sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
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Hash, Inc. - Animation:Master

BaldEagle

*A:M User*
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    Vista x64 Core2 Quad @2.83GHz 8GB RAM FX1800 Video Card

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  1. Thanks, you guys. This is a very helpful forum.
  2. My last question is: Is it possible to export files from A:M in a format that can be used by other 3D apps such as Max and Maya? My guess would be no, since A:M is spline-based not poly-based.
  3. Rodney -- you do fine work. I use Max. I am in the process of making 3d caricatures of my family and a few politicians. I have the sketches made, but before I start modeling in Max, I thought I'd look around for an app that makes modeling easier. This is the reason I'd like to know more about A:M. I will also texture, rig and animate these characters. Any help would be appreciated. Thanks.
  4. Hash website doesn't have product information. How do I learn what it has to offer?
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