sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Elf-Man42

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  1. ok, we found (and deleted) the ground, which worked, and because we already finished the actual animation, that doesnt matter, which brings us to the final question, where can we specifically find the "sky" pallet and change it to black (to render with the alpha enabled)
  2. ok, we fixed the texture/skin problem, we had to manually search and find the jpgs (they didnt copy with the rest for some reason) but now we need to import the video background into the project for final rendering. and how can we get rid of the floor?
  3. we've moved everything to a faster computer, we copied everything in it from presets to our custom designs, but for some reason it wont load up the decal patches for the skin of the altered wookie. any ideas? because as of right now hes albino (except his hands for what ever reason...) also, i need to render him over a video background, how would i import that, and delete/remove/make the floor invisible? help is much appreciated
  4. ok, i found the output tab in rendering to file, but the only options there are under buffers s "light buffers" and "apply cameras posteffect to rendering" these are both off by the way.
  5. thank you, this thing has been so stressful, i dont know why i didnt come to the forums sooner
  6. ive got a project im trying to do for my dad, its very simplistic, a modified version of a wookie walks into frame while holding a box, turns towards audience, (theres a message on the box) turns back, and walks out of frame. thing is, my dad needs it rendered through an alpha channel, we couldnt find one in the rendering section, so he told me to do a red background and floor, i used a primitive model of a cube, and made it red, but long question short, is there any way to adjust the presets of the setting? the basic brown ground and blue sky? could i, in theory, change those to the same color (red)? also, for what ever reason, when i try to use the pose sliders on his hands, his fingers get extremely elongated. help? thank you.
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