sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

wgzn

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  1. BTW, is there any diff between the windows and mac version of AM?
  2. thanks everyone - im on it!
  3. oh, and im very new here - just bught last night. just signed up today. so thank you all for your replies. and i apologize if my first few questions are a bit rudimentary...
  4. yeah, i went through many of the tutorials but everything i found seemed to be in the vein of creating organic shapes and modifying stock models... if i could just generate a rectangle and equally round all the corners id be off to a good start : (
  5. ok, it seems all the tutorials here assume that EVERYONE wants to animate video games and dancing aliens... im just wanting to generate some primitive shapes - boxes lines and arrows. but need to do it with some precision and elegance... can anyone point me to some tutorials for basic modeling and not dancing bunnies???
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