sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

wgzn

*A:M User*
  • Posts

    7
  • Joined

  • Last visited

wgzn's Achievements

New User

New User (2/10)

0

Reputation

  1. BTW, is there any diff between the windows and mac version of AM?
  2. thanks everyone - im on it!
  3. oh, and im very new here - just bught last night. just signed up today. so thank you all for your replies. and i apologize if my first few questions are a bit rudimentary...
  4. yeah, i went through many of the tutorials but everything i found seemed to be in the vein of creating organic shapes and modifying stock models... if i could just generate a rectangle and equally round all the corners id be off to a good start : (
  5. ok, it seems all the tutorials here assume that EVERYONE wants to animate video games and dancing aliens... im just wanting to generate some primitive shapes - boxes lines and arrows. but need to do it with some precision and elegance... can anyone point me to some tutorials for basic modeling and not dancing bunnies???
×
×
  • Create New...