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Hash, Inc. - Animation:Master

elMorro

*A:M User*
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  • Hardware Platform
    Windows
  • System Description
    Old Computer my Boss gave me and an old one my Stepdaughter uses.

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  1. Thank you, no there's no sound. The Text is: "welcome to tres joses" "where great food is plenty" "and the service is great" "so come join us" "aahhhh"
  2. Nothing really fancy, just blocking out some animation and figuring out lighting, textures, etc. http://www.youtube.com/watch?v=SbxnOFebxWc Here a little info: Still working on V9.5, still facial capture by hand (at least for the basic blocking of the animation), very basic materials. I hate the first scene (too "noisy") second one is pretty good, third is alright, fourth I just started and very rough and final is just a test. It really all is just a test at this point. Please let me know what you think and would do differently. and here is a still render (Lent starts soon) God bless ya'll!
  3. Hello everyone! Just would like to use this as a short introduction and show off what I am currently working on. I moved 3 years ago and JUST NOW found my A:M that I thought was lost! I use V9.5. It's actually partway stable, that is once you develop the "sense" (of when it's gonna crash). I'm thinking about getting the newest version (like what, 15..?). Is it stable now? Still crashing like crazy...? Anyway, here are some things. I am fooling around with 3 cartoon heads from a website I am designing/maintaining. I get paid for it, but it's not my primary occupation. You'll see the three guys on the website here http://tresjosestexmex.com/ And here is their 3D counterparts. I modeled them a little more "lifelike", but I still think they look appropriate! And here is a short animation showing them in "action". Short vid of heads moving around and talking I was intrigued with the Zign facial capture software, but I can't actually use it (or afford it), so I thought what the heck, I can track a couple'a points by hand and so I did. (I spent HOURS looking for a rig online and I finally ended up building one.) One is obviously in each head and one adjustable one I use for capture. I film myself with dots on my face (it;s actually toothpaste, burns like crazy) and that's it. It's still VERY ROUGH, I mean straight out of the capture, not adjustments, nothing and you can see how crummy my webcam is, to it's all roughy, roughy. I am now trying to figure out what the animation is going to be and then be working on smoothing and smart-skinning the models as well as developing a more contemporary "look" for the renders. Oh and textures! Anyhow, loads of fun!! I think it's the neatest thing, but I'm sure you guys here think it's peanuts and stuff, but hey, I've been out of the loop for 3 years and I'm having a blast! Hope you enjoy this even just a shred as much as I do making it till 4am in the morning!
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