sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

irscottie

*A:M User*
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  • Name
    Scott Woods

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    Windows
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    Compaq 8510W, Quadro, 3gigs DDR4

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  1. Hey thanks everyone,I will give your suggestions a try. I assembled the entire model in a chor and then exported it as a model... it has been 3 days now and im still waiting for it to finish. I'm thinking this is not going to be the best solution. I will try all 3 of your suggestions. As far as how the video was animated I had to export each part as an OBJ and import them into 3Dvia, it is not very good at animating but I had to produce something for the first deadline. I'm really hoping to get this to work in A:M so I can make some cool animations. Thanks Again
  2. Yea its a toon render, mostly just the outline. I made this sucker up as I went. so unfortunatly no toy..... YET =)
  3. IT WORKED!!!!! Wow, ok I'm going to play around with this for a bit but so far so good. So are you saying all the bones should be in the main model? or should the bones be in each model and link them together within the action? Thank you for all your help I'm doing this for an animation contests. the model was due Aug 1st and the animation is due Nov 1st so im in a bit of a time crunch. If you want to see my entry video for the Aug 1st model its at the link below. Its not much animation, just showing off the model. http://awp3d.com Regards, Scott Woods
  4. Hello again, So I tried your steps and I get error #033.. I could be doing something wrong, SO I put all the parts into an action and saved it, I then made a new choreograph and put one of the parts of the robot into it and then imported the action into the part within the choreograph. Did I do something wrong?
  5. Thank You very much John, i will try that now. if this works i owe you big time. I spent a good 6 months every day modeling this robot, it is very very high detail. I actually had to tone it down about 60% to try and get all the parts within one part... but it is still too detailed. Thank you
  6. Hello, can someone please help me. I have been trying for a month now to model a robot. I have the robot compleat but I had to break it up in several model files. My original idea was to import all the models into a single model but it is just too complex and was taking hours to drop in a model. I heard you can use Choreography and Actors to get these same results. Something about a hook bone? I'm really not sure, I have been searching the forums and testing it out on my own but I can not get bones created in separate models to interact with each other in the choreograph, please help if you can. -irscottie
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