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Hash, Inc. - Animation:Master

beachdog

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  1. Thank you all very much for taking the time to respond. Let me clarify a few things: I believe I mis-used the word "realistic"... I am not trying to create animations that are indistinguishable from actual humans. Perhaps a better way for me to phrase the question was to ask if A.M. can create "people" that look similar to or better than the figures in Poser/Dax3D. I know this is subjective, but based on the examples you gave me, it appears the answer is yes. And by asking how easy it is to create these types of figures, my context was in comparison to programs like Poser/Dax3D or Blender. I've done some research and it looks like Blender has a huge learning curve where Poser/Dax3D seem to be somewhat easier to get a 3D human made because of the pre-built models. I was wondering if anyone here has used all of these products (or others) and can share an opinion of how A.M. compares. Thanks again! PS to Rodney: the A.M. annual subscription is now $79. Also, you mentioned that some figures have been donated to the A.M. community. Do you know where these can be found?
  2. Hello, I am looking into different 3d animation programs and found out about Animation Master. I am mainly interested in animating realistic people, like the kind that Poser and Daz3d can do. But A.M. seems to be easier to use so that's why I'm considering it. I've looked at the A.M. examples and have read some forum messages but I'm not quite sure if A.M. is best for what I need so I thought I'd ask here. Specifically, I read that importing Poser/Daz3d human models into A.M. is not wise, but how hard is it to build a "person" from scratch in A.M.? Do A.M. humans look as good as Poser/Daz3D humans? I saw the talking male head in A.M. and that was pretty impressive, but have not seen many other examples. It looks like A.M. is mostly used to do "cartoony" characters. Many thanks!
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