sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Waldo3D

*A:M User*
  • Posts

    10
  • Joined

  • Last visited

Profile Information

  • Location
    Belgium

Previous Fields

  • Hardware Platform
    Macintosh
  • System Description
    MacOSX 10.5.1 2.33Ghz Intel Core 2 Duo 3 GB

Waldo3D's Achievements

New User

New User (2/10)

0

Reputation

  1. Nice to see an active forum! THX! Waldo
  2. Thanks for all the fast responses! Waldo
  3. Works! It was just knowing the right name of that command! Is there a way to set the prefs to an Azerty keyboard? Now A=Q Shift-Z to fit in view is Shift-W Or must I asign all shortcuts to my keyboard? Thx! Waldo
  4. I know you can use the tilde-key to join splines or press the Left and the Right button on the mouse. But.. I'm on a Azerty-keyboard so there is no tilde-key AND I use the Mac with a mighty mouse. I can't press left and right at the same time. (if can I? ) PLUS I can't assign a shortcut since there is no Join or Spline join command? I search the forum but with no luck. What are my options here? Waldo
  5. Nope, I was looking for the video-tutorial. Still offline. But I'm reading the PDf right now ;-) It stays a real challenge to come from polygonmodelers to this spline-modeler. (Also because I'm still modeling in other apps ) But I'm getting there. I just needs exercise, exercise... and exercise! Waldo
  6. Hm... Giraffe tutorial is offline. Any idea where to get my hand on it? Waldo
  7. Wow! These links will help me a lot with understanding splines-modeling! This is a very helpfull forum! Thx! Waldo
  8. Will do that giraf-tutorial this evening! I just found more info in the manual (Working with splines P206, 261) Strange it's located almost at the end of the manual, because it's the first thing you need before texturing, rendering and finally animation. Thanks again for the input! AM seems very powerfull! Waldo3D
  9. Wow! That was a fast reply. THANKS! How do you divide an existing square (I din't want to use the word polygon here )? Like as you would add an modeled arm to a body, but the 4 splinepoints are to far from eachother and I need a smaller square. Sorry for the bad technical terms. I'm learning here. Waldo
  10. Hi there, I've bought AM a few days back, so I'm a newbie here... I can model basic stuff so far, extruding splines, connecting and so on. No problem. The video-tutorials are very helpfull so far. I work also with polygon modelers like Silo, Wings and Strata, so there is a big differents in working with splines. What I really need (and don't find) is a basic tutorial how to: - add points on a spline (If I have points, i can connect them, but I need new ones) - how to connect curved edges to a flat surface (like a tube on a cube) - how to make sharp edges - how to smooth out hard connection/extrusions - how to add tickness - and so on....... Working with splines is a bit confusing in my polygon mind Any help or directions to a (video)tutorial would be nice! Waldo
×
×
  • Create New...