sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

tmTim

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  1. Hi, I am currently running on the trial version and I am making a game for Panda3d. So Far I love AM for it's modelling and animation capabilities but now i'm wondering how I can get that data over to Panda3d. They use a egg format but i think I can do .x to .egg with their converter. If decals are how we apply textures how does that map to UVs? I would really love to just decal my models and have it come over some how but maybe there is another way? Sorry if this is covered already i just couldn't find it with search. Thanks! Aetheria
  2. Hello there Floridians, I just got AM a bit over a week ago but I live in Ft.Lauderdale,FL. Also use Lightwave, I have a feeling LW is one of the more popular apps with the others I have met that are into 3D and live in FL. Most of them were in central/north FL though. Down here it seems Maya and Max are used very often. Nice to know that there are many AM users in FL -tmTim
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