I assume from absence of any real information in guides that it is not possible to use any form of scan software (eg on clay models) to develop character in Hash... characters must be created by the stitching method described I think. Any advice welcome. also about importing characters from other programmes outside Hash...
I understand that inanimate objects can be imported. Are there any tools for converting an inanimate object from say 3dstudio max into an object that can be animated in hash?
Many thanks. Look forward to responses!
Sorry, I am an AM newby and just learning the ropes here... and clearly this is much the best character animation software on the market today.