sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

time

*A:M User*
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  1. hmm, have tried that too.... looks like this may be a graphics driver problem then. is there a solution to this? ie: does AM have a solution to this do you think?
  2. many thank. Am enclosing a screenshot. As you will see, there are no red dots...
  3. No, I am afraid I stil cannot see the little red control points. Is there a key I have pressed by mistake or what I wonder. It makes it very difficult to proceed!! Thanks for the advice. Tim
  4. I have opened AM, but every time tO try and draw a spline, I cannot see the control points. Am I doing something stupid?
  5. I assume from absence of any real information in guides that it is not possible to use any form of scan software (eg on clay models) to develop character in Hash... characters must be created by the stitching method described I think. Any advice welcome. also about importing characters from other programmes outside Hash... I understand that inanimate objects can be imported. Are there any tools for converting an inanimate object from say 3dstudio max into an object that can be animated in hash? Many thanks. Look forward to responses! Sorry, I am an AM newby and just learning the ropes here... and clearly this is much the best character animation software on the market today.
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