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Hash, Inc. - Animation:Master

problems with imports


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I think I missing some thing... I've imported a model(sphere) and incorporated it into a model I'm design but when I go to render it, the sphere is on top of all the work I've done. This is true for all angles I used for test shots.

Any ideas on what I did wrong or possible suggestions on my problem

I'm using v10.5

Thanks

 

This is a post I started in Animation:Master section. The attached image is to show my problem. I'll post again with a side view.

post-7-1079139507.jpg

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I'm a bit unclear on what you're trying to do and what the problem is.

 

Are you trying to have the 2 objects merge together? If so, you have to manually sew the splines together. A:M does not do Metablobs or whatever some of the other 3D programs call that function.

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The way the final render looks is that you are viewing the model from the opposite side. Try using the 'T' key to turn the viewing angle in shaded mode. This will help you to visualize the objects positions and orientations. Working in shaded wireframe mode also helps a lot.

 

Help 2: Got to the [TOOLS]>[Customize] and set the object color dark.

post-7-1079198730.jpg

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