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Hash, Inc. - Animation:Master

crash with fake ao


ludo_si

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It may be that you were not rendering to TGA with the depth buffer ON.

 

load this preset when you go to render. I was able to render an image with it.

 

FakeAOPreset.pre

It doesn't work too. If i delete Knight model, it work wel. The problem come from the model.

I have the problem with a model that i import from obj file too

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Are you sure you have the latest FakeAO v1.03?

 

a previous version had trouble with models that extended above the horizon line as the knight does. the last version fixed that.

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Are you sure you have the latest FakeAO v1.03?

 

a previous version had trouble with models that extended above the horizon line as the knight does. the last version fixed that.

thank you it work now ;))

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