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Hash, Inc. - Animation:Master

trees/flora


Master chief

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Ello again

 

i have finally be able to generate a good looking terrain for my project but have encountered a possible problem

 

i decided to make the planet I'm on a green one with plants and such. but i digress how would be the best way to make a forest . the plants them selfs will range from small flowers to large trees and theres going to be a lot of them should they be part of the land terrain or separate entity's.

 

any other ideas would be useful as well

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First, you are not going to be able to populate the whole planet with plants and trees.

Pick your camera angle.

For close to medium distances from the camera use geometry/hair for the plants.

For background, make a flat or curved patch and apply a decal of some plants and trees.

When you render, set the Depth of Field so the background is blurred a little bit.

Don't add stuff to areas that will not bee seen.

 

Most of the time it's best to make each plant and each tree a separate model, then add add those plants in the chor.

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