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Rendering animated decals... getting tons of artifacts...


Dascurf

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What kind of artifacting, and what is the specific circumstance?

 

I assume you are using the .avi as a decal, and getting artifacting in the decal. I just yesterday encountered a similar issue with decals that are static tgas, but have animated enforcement values. I haven't had time to check it and figure out where the problem lies.

 

You might try a little troubleshooting, everything you know is or is not related to the problem helps.

 

Steps to try:

 

use a tga sequence insted of an avi.

 

Slap the same animated texture on another object and see if the same thing happens.

 

See if it happens with both multipass and the A-buffer renderer

 

And if you can post a sample of the problem and your project to the forum.

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