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Hash, Inc. - Animation:Master

Chess!


carterhawk001

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I remember when I first started using A:M I would do the same thing. The reason I did it was I new how the materials worked in Bryce and it was easier to make a good sky in Bryce.

 

He'll learn to use A:M more and more as time goes by.

 

I think it looks good.

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Nice job. The pieces don't quite fit into the scene though, as if they're

floating in the air just above the water (vs. floating on the water? :blink: )

Maybe some soft shadows would help. And a little depth-of-field might

add some drama. (Reasons to render in A:M? ;) )

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I remember when I first started using A:M I would do the same thing. The reason I did it was I new how the materials worked in Bryce and it was easier to make a good sky in Bryce

 

There you have it, thats just the reason why.

 

The Pieces shouldnt fit the scene, they should stand out from it, I wanted to show off the peices themselves, the envronment shouldnt draw away from the peices.

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