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Hash, Inc. - Animation:Master

yet another leg problem


Ravager

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you know the last post i made, "feet?", it had questions about the legs following the feet and stuff. this time, i imported the "2001 Skeleton", and stuff, after a while, adding all the flesh and stuff to the bone, it worked fine. just now it has seemed to have forgotten the constraints to the bones, and it wont move with the targets. can you tell me what constraints go to which target/bone?

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yes, and still a no-go. it must have been somehow deleted or removed, can you still give me the list of the constraints so that this might become fixed?

 

If you think you've deleted part(s) of the 2001-rig, 'save as' your project-embedded, with your that project open, import the 2001-skeleton and re-copy the relations. 'The Art of Animation:Master' has a description for implementing such a rig, this if you don't know what I mean with re-copy relationships.

 

Niels

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