Ravager Posted December 17, 2006 Share Posted December 17, 2006 you know the last post i made, "feet?", it had questions about the legs following the feet and stuff. this time, i imported the "2001 Skeleton", and stuff, after a while, adding all the flesh and stuff to the bone, it worked fine. just now it has seemed to have forgotten the constraints to the bones, and it wont move with the targets. can you tell me what constraints go to which target/bone? Quote Link to comment Share on other sites More sharing options...
C-grid Posted December 17, 2006 Share Posted December 17, 2006 Did you check [ALT+4] if the constrain-relations are ON? Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 17, 2006 Author Share Posted December 17, 2006 Did you check [ALT+4] if the constrain-relations are ON? yes, and still a no-go. it must have been somehow deleted or removed, can you still give me the list of the constraints so that this might become fixed? Quote Link to comment Share on other sites More sharing options...
C-grid Posted December 17, 2006 Share Posted December 17, 2006 yes, and still a no-go. it must have been somehow deleted or removed, can you still give me the list of the constraints so that this might become fixed? If you think you've deleted part(s) of the 2001-rig, 'save as' your project-embedded, with your that project open, import the 2001-skeleton and re-copy the relations. 'The Art of Animation:Master' has a description for implementing such a rig, this if you don't know what I mean with re-copy relationships. Niels Quote Link to comment Share on other sites More sharing options...
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