teh1ghool Posted April 4, 2006 Posted April 4, 2006 I'm having a bit of trouble getting this to work. I want to delete this patch in here, but it won't work! If you look in the little square you'll see the selected patch... VVVVVVVVVVVV Quote
Stuart Rogers Posted April 4, 2006 Posted April 4, 2006 I want to delete this patch in here, but it won't work!In A:M you don't delete patches per se - you simply prevent A:M from making them. The main rule is: a patch consists of three or four CPs that aren't all part of the same spline. If you modify your splines so that the four CPs you have selected in your image don't follow that rule, then the patch won't exist. One way to do this is to add at least one more CP to the ring of CPs. Quote
teh1ghool Posted April 4, 2006 Author Posted April 4, 2006 Ok owell, I guess I can work with that. Too bad though, that you can't mark that for a no-patch to export to to a diff program. Quote
KenH Posted April 4, 2006 Posted April 4, 2006 I believe it might become a "non-patch/poly" if you exported it over to a poly app. Not sure though. Quote
ypoissant Posted April 4, 2006 Posted April 4, 2006 As Stuart mentioned, "The main rule is: a patch consists of three or four CPs that aren't all part of the same spline." The corollary of that is "Any 4 CPs that are part of the same spline will not render as a patch even if it is a closed spline." One way to apply this rule is: - Select each of the 4 splines, in turn, that form the patch you want to delete. - For each of those splines. press the 'k' key to break the spline. - Build a new closed 4 CPs spline. Because this is one single spline with 4 CPs, it won't render as a patch. - Click-to select and Move each of the CPs, in turn, from the newly created closed spline, over each of the CPs where you broke the periphery splines and once the two CPs are over one another, click the right-mouse button to attach the two splines together. This is a little bit of surgery but you don't have to add a 5th spline. Quote
teh1ghool Posted April 5, 2006 Author Posted April 5, 2006 Thanks all. kenH the reason i even asked was because it was messing up in a poly-app. All fixed and looking better than ever now though! Quote
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